The coin, the chest & the fine print
Vaultguard keeps the ledger. Frydrop keeps asking about yield.
Open the ledger

| Parameter | Documented BNB testnet deployment |
|---|---|
| Name / symbol | Wickborn / WICKB |
| Network | BNB Smart Chain Testnet · chain ID 97 |
| Decimals | 18 |
| Fixed test supply | 1,000,000,000 WICKB |
| Initial allocation | 100% minted to the configured owner at deployment. This is the initial mint, not a current balance report. |
| Additional minting | No post-deployment mint function in this token. |
| Token transfer tax | None in the deployed token implementation. BNB gas fees still apply. |
Two jobs for one game token
First, eligible Classic progression can use WICKB staking to unlock fighter levels. Second, enabled token battles can use WICKB as equal entries held in escrow. Free practice uses neither an entry deposit nor a token reward.
The token contract does not mint a new prize for each win. A funded win pays from the two deposited entries, less the arena fee. The current testnet deployment records a 5% fee on a winning pot; draws return the original entries without that fee. Network gas is separate.
Two equal stacks. One outcome.
| Example: 50 WICKB each | Token outcome before network gas |
|---|---|
| Two confirmed deposits | 100 WICKB is held in match escrow. |
| You win | At the current 5% arena fee, you receive 95 WICKB from the 100 WICKB pot. Net token change: +45. The treasury receives 5 WICKB. |
| You lose | The rival receives the pot. Your net token change: −50. |
| Draw | Each player receives their own 50 WICKB back. |
| Cancelled / eligible refund | The deposited entry is reclaimable once through the refund path. |
Both players must fund the same entry from distinct wallets. The UI offers 25, 50, or 100 WICKB when the relevant token mode is enabled. A match entry is separate from a fighter stake; do not count the same tokens as available in both places.
Training with a time lock
The documented arena has a seven-day staking lock. Level 1 requires no stake. For each fighter, required total active stake is its base amount multiplied by 1, 3, 7, or 15 for levels 2–5. All table values are total WICKB requirements, not an additional charge at every step.
| Fighter | Level 2 | Level 3 | Level 4 | Level 5 |
|---|---|---|---|---|
| Orchardhorn | 300 | 900 | 2,100 | 4,500 |
| Voltrunner | 220 | 660 | 1,540 | 3,300 |
| Cloudback | 320 | 960 | 2,240 | 4,800 |
| Lensfin | 180 | 540 | 1,260 | 2,700 |
| Parcelpack | 100 | 300 | 700 | 1,500 |
| Tensorforge | 500 | 1,500 | 3,500 | 7,500 |
| Vitalbloom | 180 | 540 | 1,260 | 2,700 |
| Portalwyrm | 420 | 1,260 | 2,940 | 6,300 |
| Vaultguard | 280 | 840 | 1,960 | 4,200 |
| Reelmoth | 140 | 420 | 980 | 2,100 |
| Frydrop | 120 | 360 | 840 | 1,800 |
| Hoodwing | 360 | 1,080 | 2,520 | 5,400 |
Classic level stats rise linearly: level 2 is 1.1× base health, damage, and healing; levels 3, 4, and 5 are 1.2×, 1.3×, and 1.4×. Values are rounded by the engine. This is distinct from the stock damage multiplier.
Stakes become withdrawable after their on-chain lock expires. They are not automatically returned at maturity. Withdrawing can reduce the active stake behind your unlocked level. New deposits have their own lock times; use the position shown in Trainer.
Keep the blank pages honest
Team, community, treasury, exchange, and liquidity allocations need an explicit mainnet tokenomics decision before they can be published as facts. The same applies to vesting dates, market-making arrangements, airdrops, governance, burns, and buybacks. None is promised by this guide.